Wind {
RsID 9800
Strg "Tree View"
Strg "Explorer View"
Strg "Filter Simple Sub-Shaders from Tree"
Strg "^0 of ^1"
}
Wind {
RsID 9700
Strg "Auto Update"
Strg "Checkerboard"
Strg "Render"
Strg "Preview: ^0"
}
Dlog {
RsID 419
Strg "Preview scene file not found."
Strg "Alert"
Strg "OK"
}
Dlog {
RsID 9711
Strg "You are about to insert a projection-mapping  but you already have a projection-mapping in the hierarchy. This operation is not safe."
Strg "insert a layer-list shader instead of the selected projection-mapping shader"
Strg "insert the projection-mapping shader. Warning : you can have unpredictable results.
"
Strg "Unsafe shader insertion"
Strg "OK"
}
Dlog {
RsID 9710
Strg "You are about to edit a master shader that is used by many objects."
Strg "Do you want to edit the master (so the modifications will apply to every instance of this shader)"
Strg "Or do you want to eidt the master for your current selection only ?"
Strg "Editing ambiguity"
}
Node {
RsID 2198
}
Node {
RsID 2199
}
Node {
RsID 1001
Strg "Automatically Adjust Split Bar"
Strg "Filter Shaders according to context in Popup"
Strg "Automatically Create Mapping Shaders for object"
Strg "Tree View"
Strg "Explorer View"
Strg "Default Tree View"
Strg ""
Strg "Filter Simple Sub-Shaders from Tree (only in Explorer view)"
}
Node {
RsID 2101
}
Node {
RsID 2102
}
Node {
RsID 2100
}
COMP {
RsID 9701
Strg "Module Part"
Strg "Shader Preview Part"
}
COMP {
RsID 9700
Strg "Module Part"
Strg "Shader Preview Part"
}
COMP {
RsID 9800
Strg "Module Part"
Strg "Shader Editor Part"
}
COMP {
RsID 1000
Strg "Shader Editor"
Strg ""
}
COMP {
RsID 999
Strg "Shader Editor"
Strg ""
}
COMP {
RsID 132
Strg "Shading Module Prefs"
Strg "Shading Module"
}
COMP {
RsID 135
Strg "Shader Preview Drop Area"
Strg ""
}
COMP {
RsID 136
Strg "Shader Layer Drop Area"
Strg ""
}
COMP {
RsID 140
Strg "Shader Preview Drop Candidate"
Strg ""
}
COMP {
RsID 141
Strg "Shader Drop Area"
Strg ""
}
STR {
RsID 9800
Strg "You can only drop a MultiChannel, a Layer List or a Global Mixer Shader at the top level"
Strg "You cannot drop this shader here"
Strg "You cannot drop a 'top level' shader here (MultiChannel, Layer list, layers, projection mapping...)."
Strg "You can only drop a layer shader here"
Strg "You can only drop a projection-mapping shader here"
Strg "You can only drop a projection-mapping or a layer shader here"
Strg "You can only drop a displacement shader here"
Strg "Top Shader"
}
STR {
RsID 1001
Strg "View"
Strg "Optimize Shader"
Strg "Fit Object In Preview"
Strg "Flat Preview"
Strg "Sphere Preview"
}
STR {
RsID 9700
Strg "Flat Preview"
Strg "Sphere Preview"
Strg "Choose in list ..."
}
STR {
RsID 1002
Strg "Tools"
Strg "Select Layer"
Strg "Rectangle Layer"
Strg "Polygon Layer"
Strg "Oval Layer"
}
STR {
RsID 1000
Strg "Set Layer Shader"
Strg "Set Shader"
Strg "Close Polygon"
Strg "Add Polygon"
Strg "Add Oval"
Strg "Add Rectangle"
Strg "Move Layer"
Strg "Resize Layer"
Strg "Rotate Layer"
Strg "Shading Room"
}
STR {
RsID 14000
Strg "Data"
Strg "Shaders"
Strg "ShaderScenePreview.car"
Strg "\\Presets\\ShaderFunctions\\Color\\wizard.txt"
Strg "\\Presets\\ShaderFunctions\\Grayscale\\wizard.txt"
Strg "\\Presets\\ShaderFunctions\\Displacement\\wizard.txt"
}
CMNU {
RsID 10
Strg "Insert"
Strg ""
}
CMNU {
RsID 9703
Strg "View"
Strg "Optimize Shader"
Strg "-"
Strg "Fit Object In Preview"
Strg "-"
Strg "Flat Preview"
Strg "Sphere Preview"
Strg "-"
Strg ""
}
CMNU {
RsID 5000
Strg ""
Strg "Cu&t"
Strg "&Copy"
Strg "&Paste"
Strg "&Delete"
Strg ""
}
PMap {
RsID 1001
Strg "Auto Adjust Split Bar"
Strg "AutoShadingDomain"
Strg "Enable Shader Filtering"
Strg "Default Tree View"
Strg "Filter Sub-shaders in tree view"
Strg "Auto Update Preview"
Strg "Show Checkerboard In Preview"
}
TBAR {
RsID 1000
Strg "Shader Layer Tools"
Strg "Select Layer"
Strg "Rectangle Layer"
Strg "Polygon Layer"
Strg "Oval Layer"
}
TABS {
RsID 160
Strg "Shading"
Strg "Displacement"
}
